Sunday, 15 February 2015

WIP Hair absorption

Share it Please
I've been watching some vids on absorption using cycles but failed to find anything on implementing it in hair, so I began messing around with lots of nodes and I've managed to get it working.
By using the Hair info node, you can get the thickness of the strand and then you can adapt the normal node structure used for absorption replacing ray length * backface with thickness.

I've done a quick WIP render of it working and I'm busy with a quick little animation
low res render:










I'll post the animation once its done rendering.

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